Start run
Why you saw 44.2 km/h: the game’s aerodynamic drag term was too strong, so traction and resistance balanced around ~44 km/h. v3 fixes this.
Tip: hit N5 (press ↑ a few times) and you should now accelerate well beyond 80 km/h (until the current speed limit).
↑/↓ Power notch
←/→ Brake notch
Space Emergency
R Reset
If keys don’t respond, click the canvas once (browser focus), then use arrow keys.